Exercise class on Tuesday 11 September
Make the exercises in set_1 (see material). At the moment of me writing this, we have not yet covered all the theory for the exercises, but give it a try nevertheless. All the theory needed is in the notes_1.
Exercise class on Tuesday 18 September
Make the exercises of set_2(NEW).
The set_2(NEW) replaces set_2.
The theory needed for the exercises is in notes_3 and noted_4.
Exercise class on Tuesday 25 September
Make the exercises of set_3(NEW).
The set_3(NEW) replaces set_3.
The theory needed for the exercises is in notes_4 and noted_5.
Exercise class on Tuesday 2 October
Make exercise set_4(NEW).pdf
Exercise class on Tuesday 9 October
Exercise set_5(new).pdf (see under MATERIAL)
Exercise class on Tuesday 16 October
Exercise set 6
Master's Programme in Life Science Informatics is responsible for the course.
The course belongs to the Mathematics and Applied mathematics module.
The course is available to students from other degree programmes.
Formulation and analysis of mathematical models of animal behavior and animal conflicts using the theory of games.
Recommended time/stage of studies for completion: 1. or 2. year
Term/teaching period when the course will be offered: varying
This course is about modelling animal behavior using the theory of games. Loosely speaking, a game is a mathematical model of a conflict of interest where the costs and benefits to individual players do not only depend on their own behavior but also on the behavior of the others. This makes a game essentially different from a mere optimization problem. After a short introduction to various basic notions and techniques from general game theory, we rapidly focus on games as a means to understand the evolution of animal behavior such as aggression, cooperation, bluff and others.
Lectures and exercise classes
Exam and excercises, Course will be graded with grades 1-5
Exam, other methods will be described later